
Of course the Alcatraz is the game changer for GVG without it, it is really tough to be successful in GVG. I for one like fighting in the lower ages. I haven't done much in the AA province myself due to being only CA. Since guilds don't have FPs, maybe charge some medals per trade. Obviously guild founders & leaders would be the ones to do this. I suggest allowing guilds to trade goods between guilds. Our issue has been not having enough goods to advance further. As they gain experience they move up to more advanced ages. I do use the lower age GVG provinces for training of new GVG fighters. How many players look forward to that?Īs a guild Founder & one of the few doing GVG (on a PC). It needs its own - original, simple and fun structure behind it.īut the biggest problem is - If implemented, players will soon have twice more guild obligations to complete - GE + Battlegrounds requirements, to help their guild climb rankings. Seem to build on proven, success of GE but GE mechanics are not powerful enough to power such a major addition to game like this. Top fighters need unlimited fighting opportunities. I understand your logic behind Attrition but it is a BAD idea. It will not appeal to GvG fighters looking for adrenaline rush that comes with direct combat against another, live player.Ĥ. Majority of players already struggle with balancing game and RL obligations. I think most of average players will not have time or inclination to deal with it.Ģ. Very complex, difficult to understand system.
